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Diablo 2 v1.13 items mods
Diablo 2 v1.13 items mods






diablo 2 v1.13 items mods

By using a certain recipe for a base, a player could theoretically continue to craft a desired item over and over again, until they find a Crafted Item with the pre-set and random mods they want.

  • ilvl 51-70: 80% chance of 3 affixes 20% chance of 4 affixes.Ĭrafted Items are different from Rare and Unique Items in that they give players leeway as to customizing their abilities.
  • ilvl 31-50: 60% chance of 2 affixes 20% chance each of 3 or 4 affixes.
  • ilvl 1-30: 40% chance of 1 affix 20% chance each of 2, 3, or 4 affixes.
  • This formula will determine the new ilvl for your crafted item: You can determine your chances of getting between 1 and 4 affixes using the following calculation: (clvl/2)+(qlvl/2) where clvl is the level of your character when you push the transmute button on your Cube and qlvl is the quality level of the input item (refer to individual item pages to determine an item's qlvl). Crafted Items can also have very high character level requirements, sometimes even over level 100, making them unusable. For instance, crafting a Dimensional Shard at level 81 would spawn 4 higher level random mods, as opposed to crafting a Jared's Stone at level 20, which would most likely spawn 1 lower level mod. Higher character levels and item levels spawn higher numbers of mods, as well as higher level mods.

    diablo 2 v1.13 items mods diablo 2 v1.13 items mods

    There are four types of basic recipes that correspond to four types of pre-set mods:Īlong with these pre-set mods, a crafted item is also imbued with a set of random mods: 1-4 prefixes or suffixes that would normally be found on magic items or rare items. ModsĪ crafted item always has a set of pre-determined mods that depends on the recipe used in its crafting and the type of item that is crafted. This is important to remember: magical items with mods that are desired by a player should not be crafted, as crafting them erases them. However, after the crafted item is made, the ethereal or socketed condition would be gone, as crafting an item gets rid of any preexisting mods. Any magical item can be used, including Ethereal Items, or items socketed due to a magical prefix such as Mechanic's. All crafted items are made with Magic Items as the base items, and a variety of other items (most often perfect Gems, Jewels of any kind, and specified Runes).








    Diablo 2 v1.13 items mods