

By using a certain recipe for a base, a player could theoretically continue to craft a desired item over and over again, until they find a Crafted Item with the pre-set and random mods they want.


There are four types of basic recipes that correspond to four types of pre-set mods:Īlong with these pre-set mods, a crafted item is also imbued with a set of random mods: 1-4 prefixes or suffixes that would normally be found on magic items or rare items. ModsĪ crafted item always has a set of pre-determined mods that depends on the recipe used in its crafting and the type of item that is crafted. This is important to remember: magical items with mods that are desired by a player should not be crafted, as crafting them erases them. However, after the crafted item is made, the ethereal or socketed condition would be gone, as crafting an item gets rid of any preexisting mods. Any magical item can be used, including Ethereal Items, or items socketed due to a magical prefix such as Mechanic's. All crafted items are made with Magic Items as the base items, and a variety of other items (most often perfect Gems, Jewels of any kind, and specified Runes).
